Jetfighter iii download




















Jetfighter III features terrain generated from satellite data, with geographically correct cities, roads, and airports. How to run this game on modern Windows PC? Contact: , done in 0. Search a Classic Game:. Before I get any further into the review, I'd like to make a few things clear.

I've never flown an F or any plane, like the vast majority of folks who will read this review. But then again, I've never been a battle hardened space marine, or saved the universe from destruction, so why should this matter? Well, it shouldn't. Except that one of the key points of a flight sim is it's so called 'realism'. Just listen to the Jetfighter 3 press release What a load of cobblers. The only way you're going to get the 'true feeling of flight' is in a real plane, or at the very least one of those nightmarishly expensive military set-ups, complete with hydraulic piston thingies.

Jetfighter 3 is a game, and I intend to review it as such. If after the review, you feel I haven't correctly judged JF 3 on its flight dynamics, handling, and such-like, then please don't email me about it. So there. Anyway, on with the review. JF3 takes place a couple of years into the future; a drug-related conflict has arisen in Columbia surprise surprise , and the U. The use of nuclear weapons is out of the question, and it'd lead to quite a short game.

So instead, they send in a carrier full of heavily armed jets to do the job. You play a pilot on the carrier, and you take on a number of missions as you fight for truth, justice, the clipper chip and mom's apple pie. And even if your character bites the bullet, he or she is mysteriously resurrected to continue the fight. It's a hell of a thing to have on your military record.. Resurrected 6. Hurrah for the undead airforce! The missions themselves are the usual 'fly to waypoint one, blow up this target, move on to waypoint two, blow up this target', or 'defend the carrier' stuff.

You're not alone in your aerial endeavours; you'll usually have wingmen to help you out. Although they're sometimes their own worst enemy; I've twice been informed that one of my wingmen has crashed mid-mission, without the enemy scoring a hit on them.

How did they get into the airforce? By marriage? Just give them bi-planes, that's what I say, and leave the decent planes for the decent pilots. Before you actually embark on a mission, there's all sorts of preparatory stuff you can do. You can visit various parts of the carrier, check your email, visit the library, and even change the art on the tail of your plane.

You do this by using a rudimentary paint package within JF3 , which while enabling you to create your own tail art, doesn't allow you to import graphics from elsewhere, which is a shame.

You also can arm your plane, although you can only choose from different weapons configurations. You can't pick and choose each individual weapon. Once you've pick and armed your plane there are two, the F and F , it's off into the wide blue yonder. How many times do you need, to hear it? Like I said, if it's there in real life, it's there in the game. I tell him that it probably doesn't. He then informs me that it therefore, probably, won't be appearing in the game.

I consider this to be a minus point, but realise I'm maybe just being picky. I pursue the subject no further. Another brilliant thing about Jetfighter III I'm told , is that unlike most flight sims there are loads of little details: people, cars, goat herds, tractors, sheds and what have you - all those things that are so important when you're just faffing around.

A pertinent thought suddenly occurs Without getting shot at? Rolling pastures, snowcapped peaks, sandy shores, sheer foot cliff faces, and anything else you'd care to mention, all look superb. It's just like being there.

And guess what else. Get as close as wu like! Take my word for it. And the prame rate's really great. Oh, and in bad weather the aircraft carrier that serves tyour home base pitches and rolls like jpu wouldn't believe - it's enough to make you seasick, really. But you didn't ask if it made I landing trickier. Sure does! I'm sorry, I know I should have more self control, but when he said those two words I just couldn't help it I screamed. The US Gold bloke seemed genuinely bemused.

I told him I'd be alright if he didn't repeat what he'd just said. He paused, scratched his head for a few seconds, then added, in all innocence, that the only thing he'd said was how Jetfighter III, when you weren't in the air, was an interactive movie.

I cried out in pain for a second time. I mouthed the offending words, slowly. He caught on. Three decks of the carrier are fully explorable. You can go all over the place. You meet people, look at things, read things, get involved in the story.

You know? It's really good. The acting's superb, and the script's great too. It's non-linear. If you go out on a mission and stuff it up, it can change the plotline. There are multiple endings and everything. It's along the lines of, er So, um, name me an interactive movie



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